//==============================================================================
// LeoNoHelm_anim.txt
//==============================================================================

//==============================================================================
define SunLight
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A God Power Summon Sunlight
      }
   }
}


//==============================================================================
define GroundGlow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A God Power Summon GroundGlow
      }
   }
}

//==============================================================================
define Eyeglow
{
   set hotspot
   {
      version
      {
       Visualparticle sfx g arkantos eye glow
      }
   }
}

//==============================================================================
define Eyeglowgod
{
   set hotspot
   {
      version
      {
       Visualparticle sfx g arkantos eye glow god
      }
   }
}

//==============================================================================
define heavenglow
{
   set hotspot
   {
      version
      {
       Visualparticle sfx g arkantos heaven glow
      }
   }
}

//==============================================================================
define heroglow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Glow Small
      }
   }
}

//==============================================================================
define soul
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul
      }
   }
}

//==============================================================================
define arkantosflash
{
   set hotspot
   {
      version
      {
         Visualparticle SFX G Arkantos Flash Cine
      }
   }
}

//==============================================================================
define soulaurora
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Aurora
      }
   }
}

//==============================================================================
define heavenlight
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Heaven Light
      }
   }
}

//==============================================================================
define soulbirth
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Birth
      }
   }
}

//==============================================================================
define godglow
{
   set hotspot
   {
      version
      {
         Visualparticle scenario a arkantos god finale glow
      }
   }
}

//==============================================================================
define godlight
{
   set hotspot
   {
      version
      {
         Visualparticle scenario a arkantos god finale light
      }
   }
}


//==============================================================================
anim Idle
{
   SetSelector
   {
      CinematicLogic
   	SetSelector 
		{
			ContainLogic
   		set hotspot 
   		{
				version
         	{
					VisualGranny LeoNoHelm_idleA
					Connect FRONTABDOMEN heroglow hotspot
         	}
			}
			set hotspot
			{
				version
         	{
					Visual Scenario A Arkantos_carryIdleA
					Connect FRONTABDOMEN heroglow hotspot
         	}
			}
		}
		SetSelector 
		{
			set hotspot
			{
				version
				{
					VisualGranny LeoNoHelm_idleA
				}
			}
   	}
   }
}

//==============================================================================
anim Bored
{
   SetSelector
   {
      CinematicLogic
   	SetSelector 
		{
			ContainLogic
   		set hotspot 
   		{
				version
         	{
					VisualGranny LeoNoHelm_Idlea
					Connect FRONTABDOMEN heroglow hotspot
         	}
			}
			set hotspot
			{
				version
         	{
					Visual Scenario A Arkantos_carryboredA
					Connect FRONTABDOMEN heroglow hotspot
         	}
			}
		}
		SetSelector 
		{
			set hotspot
			{
				version
				{
					VisualGranny LeoNoHelm_idleA
				}
			}
   	}
   }
}

//==============================================================================
anim attack
{
   SetSelector
   {
	   CinematicLogic
   	SetSelector 
   	{
			set hotspot
			{
				version
				{
					VisualGranny Leonohelm_AttackA
					//-- auto generated by the bang animation tool
					//-- do not hand edit these values
					tag Attack 0.43 true   
					tag GenericSound 0.40 true   
					//-- end auto generated section
					Connect FRONTABDOMEN heroglow hotspot
				}
			}
		}
		SetSelector 
		{
			set hotspot
			{
				version
				{
					VisualGranny Leonohelm_attackA
					//-- auto generated by the bang animation tool
					//-- do not hand edit these values
					tag Attack 0.44 true   
					tag GenericSound 0.40 true   
					//-- end auto generated section
				}
			}
   	}
   }
}

//==============================================================================
anim death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			VisualGranny Leonohelm_deathA
			//-- auto generated by the bang animation tool
			//-- do not hand edit these values
			tag SpecificSoundSet 0.00 false AHeroHasFallen  checkOwner
			//-- end auto generated section
			connect ATTACHPOINT soul hotspot
			connect ATTACHPOINT soulaurora hotspot
			connect ATTACHPOINT heavenlight hotspot
			connect ATTACHPOINT soulbirth hotspot
			Connect FRONTABDOMEN heroglow hotspot
         }
      }
   }
}

//==============================================================================
anim Recover
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Scenario A Arkantos_recoverA
				connect HOTSPOT sunlight hotspot
				connect HOTSPOT Groundglow hotspot
				Connect FRONTABDOMEN heroglow hotspot
         }
      }
   }
}


//==============================================================================
anim Walk
{
   SetSelector
   {
      CinematicLogic
		SetSelector 
		{
			ContainLogic
   		set hotspot 
   		{
				version
         	{
					VisualGranny LeoNoHelm_WalkA
					Connect FRONTABDOMEN heroglow hotspot
					tag FootstepLeft 0.30 true   
					tag FootstepRight 0.80 true
         	}
			}
			set hotspot
			{
				version
         	{
					Visual Scenario A Arkantos_carryA
					Connect FRONTABDOMEN heroglow hotspot
					tag FootstepLeft 0.30 true   
					tag FootstepRight 0.80 true
         	}
			}
		}
		SetSelector 
		{
			set hotspot
			{
				version
				{
					VisualGranny LeoNoHelm_walkA
				}
			}
   	}
   }
}

//==============================================================================
anim Flail
{
   SetSelector 
   {
      set hotspot
      {
         version
         {
            Visual Scenario A Arkantos_FlailA
				Connect FRONTABDOMEN heroglow hotspot
         }
      }
   }
}


//==============================================================================
anim whirlwindAttack
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
				Visual Scenario A Arkantos_RallyA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.60 true   
               tag GenericSound 0.60 true   
               tag SpecificSoundSet 0.11 false ArkantosSpecial checkVisible 
//-- end auto generated section
         }
      }
   }
}

